Foundation Actionscript 3.0 Animation: Making Things Move!
- Media: Book (Paperback, 568 pages)
- ISBN: 1590597915
- Publisher: friends of ED
- Release Date: Apr 2, 2007
Product Description
In this book, you'll learn
- All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
- Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
- How to handle user interaction via the keyboard and mouse
- Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics
- All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting
Summary of Contents
- PART ONE - ACTIONSCRIPTED ANIMATION BASICS
- Chapter 1 Basic Animation Concepts
- Chapter 2 Basics of ActionScript 3.0 for Animation
- Chapter 3 Trigonometry for Animation
- Chapter 4 Rendering Techniques
- PART TWO - BASIC MOTION
- Chapter 5 Velocity and Acceleration
- Chapter 6 Boundaries and Friction
- Chapter 7 User Interaction: Moving Objects Around
- PART THREE - ADVANCED MOTION
- Chapter 8 Easing and Springing
- Chapter 9 Collision Detection
- Chapter 10 Coordinate Rotation and Bouncing Off Angles
- Chapter 11 Billiard Ball Physics
- Chapter 12 Particle Attraction and Gravity
- Chapter 13 Forward Kinematics: Making Things Walk
- Chapter 14 Inverse Kinematics: Dragging and Reaching
- PART FOUR - 3D ANIMATION
- Chapter 15 3D Basics
- Chapter 16 3D Lines and Fills
- Chapter 17 Backface Culling and 3D Lighting
- PART FIVE - ADDITIONAL TECHNIQUES
- Chapter 18 Matrix Math
- Chapter 19 Tips and Tricks
Too complicated for me
I've written some Javascript and am familiar with html and actionscript, but this book was too complicated for me. The early chapters refer to an alphabet soup of coding I've never even heard of. Additionally, it was written over my head. I returned the item.
Submitted 17 Nov 2008
This is the best book to learn anything useful with actionscript 3
This book is simply the best book for programming interactivity into Flash (w/ AS3 of course). This book covers an amazing amount of relevant information and does it all in an easy to understand way. A couple things that Keith covers in this book are forward and inverse kinematic systems (although if you buy CS4 you won't necessarily need this anymore), trigonometry for animation / games (I'm no math whiz, but this just plain made sense) which includes calculating angles, getting distances, and then there's some algebra for movement like different forces, velocity, acceleration, gravity, wind, mass, friction, etc, and how to make a realistic 3d system in flash all by yourself.
Whew.
Honestly, that short description only covers about five of the chapters.
This book is amazing, buy it.
Whew.
Honestly, that short description only covers about five of the chapters.
This book is amazing, buy it.
Submitted 16 Nov 2008
Foundation ActionScript
Really clear and well laid out; with excellent explanations of what for me has been taxing to learn until now.
Good job!
Good job!
Submitted 25 Oct 2008
I love this book
This book is an in-depth look at the topic of scripting animation in ActionScript. By meaning "Making things moves" It's mean making objects move using ActionScript. The primary focus of the book is on creating animation for simulating real-world physics: making things move; simulating bouncing, gravity, springing, and friction; creating objects you can throw them. Finally, an additional section gives an introduction to basic 3-D concepts and techniques. Most of the well-known and engaging Flash content uses these techniques; although they are particularly geared towards use in games and physics simulations. Since this book focuses on a specific application of ActionScript, it is definitely not a basic book or an introduction to ActionScript in general -- I think that a good understanding of ActionScript syntax is essential to understand this book and certainly this book is recommend for everyone want to get in-deep into actionscript animation
Submitted 28 Sep 2008
OOP beginner
Since I'm still a beginner and this book is more for intermediates I'm a little overwhelmed. Definitely more details than I expected but a sourcebook worth buying. I will catch up.
Submitted 27 Aug 2008








